DirectShow Output Capture data can be accessed as a video source of the DirectShow interface. The user can choose a favorite video codec. (In WindowsXP, two or more audio devices are required.) Supported VFW Codecs Third-party VFW codec is supported. It is saved in an independent stream each to AVI file, it can edit individually later. Multiple Audio Sources Recording Like game sound and a mike input, two or more audio sources can be recorded simultaneously. Make multiple selections of the folder which saves data, and preparation will be completed if the speed setting is done. There is no necessity of using a special file system. If it is an environment with two or more storage, writing-speed can be improved using this function. Distribution Writing The first bottleneck of the high-bitrates capture is a writing speed to storage. You can obtain the highest quality by the lossless video source. Lossless Capture The codec of Dxtory can record original pixel data as it is. It is possible to edit it individually later because it is preserved respectively as an independent stream in the AVI file. If there are two or more audio input devices, two sound sources are recordable, like game sound and mic input. Preparation is completed only by specifying two or more holders who save data and performing speed settings, without using a special file system. If it is the environment of two or more HDD, this function will accelerate writing speed. 1 of the speed of capture is a write-in speed to HDD.
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